Torque is a game engine and development platform designed for creating 2D and 3D games. It provides tools for rendering, physics, networking, and scripting to streamline the game development process.
About Torque
Torque was originally developed by GarageGames in 2001. It was based on the technology used in the game "Tribes 2" and aimed to provide an affordable and accessible game engine for indie developers. Over time, it evolved to support both 2D and 3D game development.
Strengths of Torque included its affordability, ease of use, and robust feature set for both 2D and 3D game development. Weaknesses involved outdated technology and limited support compared to newer engines. Competitors included Unity, Unreal Engine, and Godot.
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How to hire a Torque expert
A Torque expert must have proficiency in TorqueScript, knowledge of C++ for engine modifications, experience with the Torque Game Engine's API, and skills in 3D modeling and animation. Familiarity with network programming and physics simulation within the engine is also essential.
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