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Frederico A.
Full-stack Product Engineer

Unity
Unreal Engine
Bio

Game Developer specializing in Unity programming with extensive experience in developing mobile games for Android and iOS platforms, along with expertise in Augmented Reality solutions. Demonstrates a strong portfolio of freelance projects encompassing the creation of casual and educational games, advergames, and corporate solutions designed for training purposes.

  • Game Developer
    6/1/2021 - Present

    Worked as a game programmer focusing on gamification solutions for HR Tech and conventional games across multiple platforms. Developed technical expertise in Scirra Construct 3 and Unity for creating engaging and innovative gaming experiences.

  • Programmer and Game Developer
    6/2/2019 - 2/2/2020

    Developed and launched two mobile games alongside various business solutions incorporating augmented reality and gamification elements for enterprise applications. Oversaw the entire lifecycle of development including programming, game design, and project management. Utilized Unity as the primary development platform to ensure high-quality, immersive experiences.

  • Game Developer
    5/2/2019 - 6/2/2019

    Gained experience in game porting for various consoles and resolving issues in already released games. Enhanced technical expertise in debugging, testing, and optimizing game performance. Developed proficiency in key game development frameworks and tools, contributing to improved game stability and user experience. Actively participated in code reviews and collaborated with cross-functional teams to identify and fix game-related issues, ensuring seamless gameplay and user satisfaction.

  • Game Programming and Design
    12/2/2013 - Present

    Developed expertise in creating and developing games for mobile platforms such as Android and iOS, primarily focusing on augmented reality and event-based games. Gained significant experience in contributing to gamification platforms aimed at enhancing employee performance and training. Proficient in Unity and Unreal Engine, utilizing C# and Blueprints for game development. Demonstrated capabilities in using ARKit and ARCore for augmented reality projects. Engaged in freelance collaborations, delivering customized gaming experiences and meeting diverse client specifications.

  • Digital Games Programming and Game Design at Senac University Center
    2011 - 2013

Frederico is available for hire

Meet Frederico A.
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