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Michel F.
Mobile Engineer - Android

Unity
Java
Javascript
Kotlin
Python
C++
C#
React
Bio

Analyst with over 13 years of experience in Information Technology, including more than 7 years specializing in mobile development. Expertise lies in game and mobile application development, utilizing technologies and platforms such as Android, iOS, Unity, and Unreal Engine, while employing Agile methodologies and Lean concepts.

Designed and published the mobile application Meu Imposto de Renda, available on Google Play Store and Apple App Store, which facilitates income tax submissions for Brazilians and handles over 2,000 simultaneous users per day.

Developed an audio game for the visually impaired titled Breu - Shadow Hunt. The game incorporates accessibility features such as screen reader integration, providing an immersive thriller experience for blind users.

  • Senior Android Developer
    4/1/2021 - 3/1/2023

    Developed expertise in Android development using Kotlin and Java. Conducted proof of concepts utilizing Kotlin Multiplatform Mobile in its beta stage. Proficient in writing Unit, Integration, and UI tests employing tools such as Mockk, Espresso, and Compose testing. Leveraged C++ with NDK to implement features requiring hardware layer communication. Implemented modern Android development frameworks and tools, including Jetpack Compose and Kotlin Coroutines, and applied RxJava for reactive programming. Utilized Dependency Injection with HILT and handled REST services using Retrofit and/or Volley. Demonstrated proficiency in Bluetooth hardware communication. Managed code versions and facilitated continuous integration and continuous delivery (CI/CD) using Git and GitHub Actions, integrated workflows with Jira. Operated within an Agile Scrum methodology to ensure iterative and collaborative development.

  • Mobile Game Developer
    3/1/2021 - Present

    Developed proficiency in coding within the Unity Engine using C#/C++. Created an SDK API specifically for audio games and managed the creation and maintenance of plugins such as Screen Readers integration and Android Haptics. Demonstrated expertise with audio middleware FMOD, alongside Android native development utilizing Kotlin. Implemented the Model-View-ViewModel (MVVM) architecture pattern to enhance application structure. Ensured effective version control and project management utilizing Git on Gitlab, along with continuous integration and continuous deployment (CI/CD) processes through Gitlab CI.

  • Tech Lead | Senior Mobile Developer | Senior C# Developer | Consultant
    7/1/2020 - 3/1/2021

    Developed proficiency in designing and implementing Android REST services with Retrofit. Led a team of mid-level and junior developers, providing technical guidance and mentorship. Demonstrated strong capabilities in agile coaching, focusing on Scrum and Kanban practices to enhance team efficiency and project management. Showcased expertise in RxJava for reactive programming and implemented dependency injection using Dagger and Hilt. Managed version control and collaborative development through Git on Azure DevOps, leveraging Azure Cloud for seamless application deployment and maintenance.

  • Senior systems analyst
    2/1/2014 - 10/1/2019

    Developed mobile applications for Receita Federal, employing backend microservices with Java and Vert.x as well as native applications for Android and iOS. Expertise in static code analysis using SonarQube was demonstrated. Managed Git CVS on internal GitLab. Engaged in DevOps practices with Docker and automated processes using Python scripting.

  • Tech Lead | Full-Stack Web Developer
    3/1/2012 - 2/1/2014

    Served as Systems Analyst and technical lead for a team of developers, demonstrating expertise in Django and Python programming language. Led the development of websites, harnessing robust technical skills to drive project success and team productivity.

  • Full-Stack Web Developer | Mobile Web Developer
    3/1/2010 - 3/1/2012

    Developed a comprehensive school management system leveraging the JavaScript Ext JS framework for the frontend and the Flask framework for the backend. Spearheaded the creation of the initial version of a mobile application tailored for school management, employing Sencha Touch to ensure cross-platform compatibility and responsive design. These efforts resulted in streamlined administrative processes and enhanced user engagement through intuitive web and mobile interfaces.

  • Design and Game Development at University of Beira Interior
    2019 - 2024

  • Game Design at UNEB
    2015 - 2017

  • Software Engineering at Salvador University
    2010 - 2012

  • Computer Networks at Salvador University
    2008 - 2010

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