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Rafael D.
Back-end and Systems Engineer

Unity
Bio

A technologist in Digital Game Design with a specialization in programming, web and application development, and 3D design.

  • Unity Developer
    12/1/2021 - 4/1/2023

    Acquired expertise in C# programming, utilizing Unity and Photon for developing a multiplayer Domino game tailored for mobile platforms. Oversaw organization and project management initiatives to ensure streamlined development processes. Implemented and created animations and 2D interfaces to enhance user experience. Developed a backend prototype and established a pipeline for efficient serialization/deserialization of data using PHP and MySQL.

  • Junior Unity Developer
    5/1/2020 - 9/1/2021

    Developed advanced virtual learning environments utilizing 3D modeling and animation techniques. Acquired strong programming skills in Unity, focusing on task automation and the creation of tools that facilitated the process of developing new laboratories.

  • Digital Game Design at Unime
    2017 - 2020

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