Basic4GL is a high-level programming language and integrated development environment (IDE) designed for creating simple 2D and 3D games. It allows users to write and run BASIC-like scripts, leveraging OpenGL for graphics rendering, making it accessible for beginners in game development.
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About Basic4gl
Basic4GL was created in 2003 by Tom Mulgrew. It was designed to provide an easy-to-use platform for beginners to learn programming and game development, utilizing a BASIC-like syntax and OpenGL for graphics rendering. The goal was to make game development more accessible by simplifying the complexities of graphics programming.
Strengths of Basic4GL included its simplicity, ease of use for beginners, and integrated support for 2D and 3D graphics via OpenGL. Weaknesses involved limited advanced features, lack of modern updates, and a smaller community compared to other languages. Competitors included GameMaker, Unity, and BlitzBasic, which offered more robust features and broader support.
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How to hire a Basic4gl expert
A Basic4GL expert must have strong proficiency in BASIC programming, a solid understanding of OpenGL for graphics rendering, and experience with game development principles. They should also be adept at debugging and optimizing code within the Basic4GL IDE.
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$ 97K
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