Goal is a programming language developed by Naughty Dog for game development, specifically used in their Jak and Daxter series. It is a dialect of Lisp tailored to optimize performance and streamline the creation of complex game logic, graphics, and AI behaviors.
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About Goal
Goal was created in the early 2000s by Naughty Dog for the development of their Jak and Daxter series. It was designed to optimize game performance and streamline the creation of complex game logic, graphics, and AI behaviors. The language allowed developers to efficiently manage resources and implement advanced gameplay features.
Strengths of Goal included its optimization for game performance, integration with game engines, and ability to handle complex game logic and AI. Weaknesses involved its niche application, limited community support, and steep learning curve. Competitors included C++, UnrealScript, and Lua, which offered broader usage and larger developer communities.
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How to hire a Goal expert
A Goal expert must have strong proficiency in Lisp programming, experience with game development, knowledge of graphics and AI programming, and familiarity with resource management in game engines. Understanding low-level optimization techniques and debugging complex code is also essential.
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